style-button 레이어 1 액션
on (release) {
nextFrame();
stopDrag();
setProperty("/next", _x, -2000);
}
on (rollOver) {
startDrag("/next", true);
}
on (rollOut, dragOut) {
stopDrag();
setProperty("/next", _x, -2000);
}
style-button 레이어 2 액션
on (release) {
nextFrame();
stopDrag();
setProperty("/next", _x, -2000);
}
on (rollOver) {
startDrag("/next", true);
}
on (rollOut, dragOut) {
stopDrag();
setProperty("/next", _x, -2000);
}
style-button 레이어 3 액션
on (release) {
nextFrame();
stopDrag();
setProperty("/next", _x, -2000);
}
on (rollOver) {
startDrag("/next", true);
}
on (rollOut, dragOut) {
stopDrag();
setProperty("/next", _x, -2000);
}
style-button 레이어 4 액션
on (release) {
gotoAndStop(1);
stopDrag();
setProperty("/first", _x, -2000);
}
on (rollOver) {
startDrag("/first", true);
}
on (rollOut, dragOut) {
stopDrag();
setProperty("/first", _x, -2000);
}
-----------------------------------------------------
action 레이어 1
m = 0;
b = 0;
stop();
action 레이어 2
m = 0;
b = 0;
stop();
----------------------------------------------------
botton 액션
레이어1
on (release) {
if (Number(flag) == 1) {
stop();
} else {
m = b;
b = 1;
flag = 0;
tellTarget ("/pic") {
play();
}
tellTarget ("/pic1") {
play();
}
/pic1/:fs = 0.25;
/pic1/:bs = 2.5;
}
}
레이어2
on (release) {
if (Number(flag) == 1) {
stop();
} else {
m = b;
b = 2;
flag = 0;
tellTarget ("/pic") {
play();
}
tellTarget ("/pic1") {
play();
}
/pic1/:fs = 0.25;
/pic1/:bs = 2.5;
}
}
레이어3
on (release) {
if (Number(flag) == 1) {
stop();
} else {
m = b;
b = 3;
flag = 0;
tellTarget ("/pic") {
play();
}
tellTarget ("/pic1") {
play();
}
/pic1/:fs = 0.25;
/pic1/:bs = 2.5;
}
}
레이어4
on (release) {
if (Number(flag) == 1) {
stop();
} else {
m = b;
b = 4;
flag = 0;
tellTarget ("/pic") {
play();
}
tellTarget ("/pic1") {
play();
}
/pic1/:fs = 0.25;
/pic1/:bs = 2.5;
}
}
------------------------------------------
m1 타임라인 액션..
action 레이어 1
stop();
action 레이어 2
py = getProperty("/pic", _y);
if (Number(/:b)>Number(/:m)) {
setProperty("", _y, Number(py)+Number(((/:b-2)*250-py)*0.3));
} else if (Number(/:b)action 레이어 3
gotoAndPlay(2);
------------------------------------------
pic 타임라인
action 레이어 1
stop();
fs = 0.2;
bs = 3;
action 레이어 2
py = getProperty("", _y);
if (Number(/:b)>Number(/:m)) {
setProperty("", _y, Number(py)+Number(((/:b-2)*250-py)*fs));
} else if (Number(/:b)
action 레이어 3
gotoAndPlay(2);
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